Sea Of Indolence Lost Ark
Sea of Indolence Introduction
Sea of Indolence is the third TIER 2 Abyssal Dungeon and you demand to be at least 960 Detail Level to enter this Deep-sea Dungeon. This dungeon drops Tier two Accessories, Ability Stones, Engraving Books, Cards and materials to craft the sets Unyielding Volition Greatsword and Mute Guardian Greatsword. After clearing the dungeon, y'all can pay gold to become additional loot. The recommended Combat Items are HP Potion and Splendid Dark Grenade.
This is the offset water Abyssal Dungeon and introduces you to a unique flooring mechanic. Besides from what you take learned then far, yous demand to pay attention to the Breath Circumvolve above your head and new attacks that target that circle.
This guide assumes that you are familiar with the recommended Raid Build for your form.
First Boss
You fight this dominate while wearing a special suit. This suit disables your normal class skills only enables a few unique skills, use these unique skills to defeat the Boss and Mini-Boss.
Special Interactions & Patterns
Shark
A shark Mini-Dominate invades the battle area mid-fight. Ignore the main Boss and focus on the shark. Killing the shark grants a buff which helps to slay the main Boss faster. This Mini-Boss tin can be stunned, feared, frozen, shocked and disorientated. Employ that to your advantage!
General Patterns
Daze Orbs
Daze Orbs frequently spawn at random spots. If you leave those untouched, they explode and leave behind a modest field that damages nearby players. Destroy any Shock Orbs in range before they explode!
Triple Breath
The Boss breathes h2o towards 3 unlike directions. On hit, the thespian takes damage and gets pushed back.
Toxicant Explosion
The boss drops poison on highlighted areas that deals high harm on hitting. These explosions may overlap, which makes it even more than deadly.
Poison Puddle
Multiple poison puddles appear at random locations that deal impairment to nearby players and that last for a few seconds.
2d Boss
While fighting this dominate, you accept to constantly pay attention to your Breath Circle, which adds another layer of difficulty. Likewise that, the Boss has multiple attacks with a Petrification Debuff on them. These skills petrify the player on hitting, but teammates can hit the Petrified thespian to elevator the Debuff.
The dominate loses his legs at some point and with that as well the attacks related to them. Instead, he uses modified version of the attacks with his hands.
Special Interactions & Patterns
Breath Circle
A circle in a higher place each role player's head displays the current state of breathing air. This reduces over time and can be reduced immediately if yous get hit by attacks with a xanthous telegraph. You have to interact with a establish or stand on spots with bubbles to refill it. If you lot run out of jiff, you take high harm every 2d.
Refill spots are scarce and accept a long respawn fourth dimension. So collaborate with the plants simply if yous have below 50% air left.
Annihilation
A safe spot appears on the battle area while the dominate is preparing for a devastating attack. Make sure to ping it and then that everyone can get to information technology in time. Later on a few seconds the boss unleashes an attack which can one shot everyone exterior the safe spot. Additionally, information technology petrifies players on hit.
After this set on is used for the get-go time, information technology can be reused in 40-45seconds intervals. Try to refill your oxygen after the attack, so that you are prepared when the next one occurs.
Full general Patterns
Stomp
The boss stomps on the ground and releases a shock wave. Safe spots are at the initial stomp location or far abroad from the boss.
Multi Stomp
The dominate stomps 5 times while turning. The modest shockwave on impact deals damage and knocks upward. The 5th stomp unleashes a big Area of Effect (AoE) assail with a safe spot in the center. Once he loses his legs, he can perform a similar attack with his hands. The hands are way more than difficult to avert and petrify with the last hitting. Dodge or move out of the AoE range to avoid information technology at all costs.
Petrification Ray
While standing still the boss shoots a boring moving ray on the ground that petrifies the player on hit. Later on losing his legs the boss crawls backwards towards the border of the boxing area. He so charges forward towards the eye, petrifying everyone on his charging path. Make sure to dodge to the sides as soon as you see him moving backwards to the edge.
Water Fountain
The Boss does a backwards slide move creating a layer of water backside him, which erupts afterwards i second. The eruption deals damage and knocks upwards players. Without his legs, he slides with his hands and creates two eruptions instead.
Orb Explosions
Red Orbs spawn around the boss and send out a shock wave afterwards a short delay, causing damage to the players and reducing their Jiff Circle.
Lightning Strike
The boss summons lightning strikes at nearby locations.
Credits
Written by Perciculum
Reviewed by Facefoot
Sea Of Indolence Lost Ark,
Source: https://lost-ark.maxroll.gg/abyssal-dungeons/sea-of-indolence
Posted by: terryfrighbord.blogspot.com
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